1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */ 2 /* 3 * This file is part of the LibreOffice project. 4 * 5 * This Source Code Form is subject to the terms of the Mozilla Public 6 * License, v. 2.0. If a copy of the MPL was not distributed with this 7 * file, You can obtain one at http://mozilla.org/MPL/2.0/. 8 */ 9 10 #ifndef INCLUDED_SVX_INC_STRINGS_HXX 11 #define INCLUDED_SVX_INC_STRINGS_HXX 12 13 #define RID_GALLERYSTR_THEME_HTMLBUTTONS "private://gallery/hidden/HtmlExportButtons" 14 #define RID_GALLERYSTR_THEME_POWERPOINT "private://gallery/hidden/imgppt" 15 #define RID_GALLERYSTR_THEME_RULERS "Rulers" 16 #define RID_GALLERYSTR_THEME_USERSOUNDS "private://gallery/hidden/usersounds" 17 #define RID_GALLERYSTR_THEME_DUMMY5 "Dummy 5" 18 #define RID_GALLERYSTR_THEME_FONTWORK "private://gallery/hidden/fontwork" 19 #define RID_GALLERYSTR_THEME_FONTWORK_VERTICAL "private://gallery/hidden/fontworkvertical" 20 21 // Reference-strings for standardcolor-table 22 #define RID_SVXSTR_COLOR_BLACK_DEF "Black" 23 #define RID_SVXSTR_COLOR_BLUE_DEF "Blue" 24 #define RID_SVXSTR_COLOR_GREEN_DEF "Green" 25 #define RID_SVXSTR_COLOR_RED_DEF "Red" 26 #define RID_SVXSTR_COLOR_GREY_DEF "Gray" 27 #define RID_SVXSTR_COLOR_YELLOW_DEF "Yellow" 28 #define RID_SVXSTR_COLOR_WHITE_DEF "White" 29 #define RID_SVXSTR_COLOR_BLUEGREY_DEF "Blue gray" 30 #define RID_SVXSTR_COLOR_ORANGE_DEF "Orange" 31 #define RID_SVXSTR_COLOR_MAGENTA_DEF "Magenta" 32 #define RID_SVXSTR_COLOR_BORDEAUX_DEF "Bordeaux" 33 #define RID_SVXSTR_COLOR_PALE_YELLOW_DEF "Pale yellow" 34 #define RID_SVXSTR_COLOR_PALE_GREEN_DEF "Pale green" 35 #define RID_SVXSTR_COLOR_DARKVIOLET_DEF "Dark violet" 36 #define RID_SVXSTR_COLOR_SALMON_DEF "Salmon" 37 #define RID_SVXSTR_COLOR_SEABLUE_DEF "Sea blue" 38 #define RID_SVXSTR_COLOR_CHART_DEF "Chart" 39 #define RID_SVXSTR_COLOR_PURPLE_DEF "Purple" 40 #define RID_SVXSTR_COLOR_SKYBLUE_DEF "Sky blue" 41 #define RID_SVXSTR_COLOR_YELLOWGREEN_DEF "Yellow green" 42 #define RID_SVXSTR_COLOR_PINK_DEF "Pink" 43 #define RID_SVXSTR_COLOR_TURQUOISE_DEF "Turquoise" 44 #define RID_SVXSTR_COLOR_BLUE_CLASSIC_DEF "Blue classic" 45 #define RID_SVXSTR_COLOR_GOLD_DEF "Gold" 46 #define RID_SVXSTR_COLOR_BRICK_DEF "Brick" 47 #define RID_SVXSTR_COLOR_INDIGO_DEF "Indigo" 48 #define RID_SVXSTR_COLOR_TEAL_DEF "Teal" 49 #define RID_SVXSTR_COLOR_LIME_DEF "Lime" 50 // Reference strings: Light variants of the standard color palette 51 #define RID_SVXSTR_COLOR_LIGHTGRAY_DEF "Light Gray" 52 #define RID_SVXSTR_COLOR_LIGHTYELLOW_DEF "Light Yellow" 53 #define RID_SVXSTR_COLOR_LIGHTGOLD_DEF "Light Gold" 54 #define RID_SVXSTR_COLOR_LIGHTORANGE_DEF "Light Orange" 55 #define RID_SVXSTR_COLOR_LIGHTBRICK_DEF "Light Brick" 56 #define RID_SVXSTR_COLOR_LIGHTRED_DEF "Light Red" 57 #define RID_SVXSTR_COLOR_LIGHTMAGENTA_DEF "Light Magenta" 58 #define RID_SVXSTR_COLOR_LIGHTPURPLE_DEF "Light Purple" 59 #define RID_SVXSTR_COLOR_LIGHTINDIGO_DEF "Light Indigo" 60 #define RID_SVXSTR_COLOR_LIGHTBLUE_DEF "Light Blue" 61 #define RID_SVXSTR_COLOR_LIGHTTEAL_DEF "Light Teal" 62 #define RID_SVXSTR_COLOR_LIGHTGREEN_DEF "Light Green" 63 #define RID_SVXSTR_COLOR_LIGHTLIME_DEF "Light Lime" 64 // Reference strings: Dark variants of the standard color palette 65 #define RID_SVXSTR_COLOR_DARKGRAY_DEF "Dark Gray" 66 #define RID_SVXSTR_COLOR_DARKYELLOW_DEF "Dark Yellow" 67 #define RID_SVXSTR_COLOR_DARKGOLD_DEF "Dark Gold" 68 #define RID_SVXSTR_COLOR_DARKORANGE_DEF "Dark Orange" 69 #define RID_SVXSTR_COLOR_DARKBRICK_DEF "Dark Brick" 70 #define RID_SVXSTR_COLOR_DARKRED_DEF "Dark Red" 71 #define RID_SVXSTR_COLOR_DARKMAGENTA_DEF "Dark Magenta" 72 #define RID_SVXSTR_COLOR_DARKPURPLE_DEF "Dark Purple" 73 #define RID_SVXSTR_COLOR_DARKINDIGO_DEF "Dark Indigo" 74 #define RID_SVXSTR_COLOR_DARKBLUE_DEF "Dark Blue" 75 #define RID_SVXSTR_COLOR_DARKTEAL_DEF "Dark Teal" 76 #define RID_SVXSTR_COLOR_DARKGREEN_DEF "Dark Green" 77 #define RID_SVXSTR_COLOR_DARKLIME_DEF "Dark Lime" 78 // Reference strings for the Tonal palette 79 #define RID_SVXSTR_COLOR_VIOLET_DEF "Violet" 80 #define RID_SVXSTR_COLOR_VIOLET_OUG_DEF "Violet (Out of Gamut)" 81 #define RID_SVXSTR_COLOR_BLUE_OUG_DEF "Blue (Out of Gamut)" 82 #define RID_SVXSTR_COLOR_AZURE_OUG_DEF "Azure (Out of Gamut)" 83 #define RID_SVXSTR_COLOR_SPRINGGREEN_OUG_DEF "Spring Green (Out of Gamut)" 84 #define RID_SVXSTR_COLOR_GREEN_OUG_DEF "Green (Out of Gamut)" 85 #define RID_SVXSTR_COLOR_CHARTREUSEGREEN_OUG_DEF "Chartreuse Green (Out of Gamut)" 86 #define RID_SVXSTR_COLOR_ORANGE_OUG_DEF "Orange (Out of Gamut)" 87 #define RID_SVXSTR_COLOR_RED_OUG_DEF "Red (Out of Gamut)" 88 #define RID_SVXSTR_COLOR_ROSE_OUG_DEF "Rose (Out of Gamut)" 89 #define RID_SVXSTR_COLOR_AZURE_DEF "Azure" 90 #define RID_SVXSTR_COLOR_CYAN_DEF "Cyan" 91 #define RID_SVXSTR_COLOR_SPRINGGREEN_DEF "Spring Green" 92 #define RID_SVXSTR_COLOR_CHARTREUSEGREEN_DEF "Chartreuse Green" 93 #define RID_SVXSTR_COLOR_ROSE_DEF "Rose" 94 // Reference strings for the Material palette 95 #define RID_SVXSTR_COLOR_MATERIAL_GRAY_A_DEF "Gray A" 96 #define RID_SVXSTR_COLOR_MATERIAL_YELLOW_A_DEF "Yellow A" 97 #define RID_SVXSTR_COLOR_MATERIAL_AMBER_A_DEF "Amber A" 98 #define RID_SVXSTR_COLOR_MATERIAL_AMBER_DEF "Amber" 99 #define RID_SVXSTR_COLOR_MATERIAL_ORANGE_A_DEF "Orange A" 100 #define RID_SVXSTR_COLOR_MATERIAL_DEEP_ORANGE_A_DEF "Deep Orange A" 101 #define RID_SVXSTR_COLOR_MATERIAL_DEEP_ORANGE_DEF "Deep Orange" 102 #define RID_SVXSTR_COLOR_MATERIAL_RED_A_DEF "Red A" 103 #define RID_SVXSTR_COLOR_MATERIAL_PINK_A_DEF "Pink A" 104 #define RID_SVXSTR_COLOR_MATERIAL_PURPLE_A_DEF "Purple A" 105 #define RID_SVXSTR_COLOR_MATERIAL_DEEP_PURPLE_A_DEF "Deep Purple A" 106 #define RID_SVXSTR_COLOR_MATERIAL_DEEP_PURPLE_DEF "Deep Purple" 107 #define RID_SVXSTR_COLOR_MATERIAL_INDIGO_A_DEF "Indigo A" 108 #define RID_SVXSTR_COLOR_MATERIAL_BLUE_A_DEF "Blue A" 109 #define RID_SVXSTR_COLOR_MATERIAL_LIGHT_BLUE_A_DEF "Light Blue A" 110 #define RID_SVXSTR_COLOR_MATERIAL_CYAN_A_DEF "Cyan A" 111 #define RID_SVXSTR_COLOR_MATERIAL_TEAL_A_DEF "Teal A" 112 #define RID_SVXSTR_COLOR_MATERIAL_GREEN_A_DEF "Green A" 113 #define RID_SVXSTR_COLOR_MATERIAL_LIGHT_GREEN_A_DEF "Light Green A" 114 #define RID_SVXSTR_COLOR_MATERIAL_LIME_A_DEF "Lime A" 115 #define RID_SVXSTR_COLOR_MATERIAL_BROWN_A_DEF "Brown A" 116 #define RID_SVXSTR_COLOR_MATERIAL_BROWN_DEF "Brown" 117 #define RID_SVXSTR_COLOR_MATERIAL_BLUE_GRAY_A_DEF "Blue Gray A" 118 #define RID_SVXSTR_COLOR_MATERIAL_BLUE_GRAY_DEF "Blue Gray" 119 // Reference-strings for standard-gradient-table 120 #define RID_SVXSTR_GRDT0_DEF "Gradient" 121 #define RID_SVXSTR_GRDT1_DEF "Linear blue/white" 122 #define RID_SVXSTR_GRDT2_DEF "Linear magenta/green" 123 #define RID_SVXSTR_GRDT3_DEF "Linear yellow/brown" 124 #define RID_SVXSTR_GRDT4_DEF "Radial green/black" 125 #define RID_SVXSTR_GRDT5_DEF "Radial red/yellow" 126 #define RID_SVXSTR_GRDT6_DEF "Rectangular red/white" 127 #define RID_SVXSTR_GRDT7_DEF "Square yellow/white" 128 #define RID_SVXSTR_GRDT8_DEF "Ellipsoid blue grey/light blue" 129 #define RID_SVXSTR_GRDT9_DEF "Axial light red/white" 130 #define RID_SVXSTR_GRDT10_DEF "Diagonal 1l" 131 #define RID_SVXSTR_GRDT11_DEF "Diagonal 1r" 132 #define RID_SVXSTR_GRDT12_DEF "Diagonal 2l" 133 #define RID_SVXSTR_GRDT13_DEF "Diagonal 2r" 134 #define RID_SVXSTR_GRDT14_DEF "Diagonal 3l" 135 #define RID_SVXSTR_GRDT15_DEF "Diagonal 3r" 136 #define RID_SVXSTR_GRDT16_DEF "Diagonal 4l" 137 #define RID_SVXSTR_GRDT17_DEF "Diagonal 4r" 138 #define RID_SVXSTR_GRDT18_DEF "Diagonal Blue" 139 #define RID_SVXSTR_GRDT19_DEF "Diagonal Green" 140 #define RID_SVXSTR_GRDT20_DEF "Diagonal Orange" 141 #define RID_SVXSTR_GRDT21_DEF "Diagonal Red" 142 #define RID_SVXSTR_GRDT22_DEF "Diagonal Turquoise" 143 #define RID_SVXSTR_GRDT23_DEF "Diagonal Violet" 144 #define RID_SVXSTR_GRDT24_DEF "From a Corner" 145 #define RID_SVXSTR_GRDT25_DEF "From a Corner, Blue" 146 #define RID_SVXSTR_GRDT26_DEF "From a Corner, Green" 147 #define RID_SVXSTR_GRDT27_DEF "From a Corner, Orange" 148 #define RID_SVXSTR_GRDT28_DEF "From a Corner, Red" 149 #define RID_SVXSTR_GRDT29_DEF "From a Corner, Turquoise" 150 #define RID_SVXSTR_GRDT30_DEF "From a Corner, Violet" 151 #define RID_SVXSTR_GRDT31_DEF "From the Middle" 152 #define RID_SVXSTR_GRDT32_DEF "From the Middle, Blue" 153 #define RID_SVXSTR_GRDT33_DEF "From the Middle, Green" 154 #define RID_SVXSTR_GRDT34_DEF "From the Middle, Orange" 155 #define RID_SVXSTR_GRDT35_DEF "From the Middle, Red" 156 #define RID_SVXSTR_GRDT36_DEF "From the Middle, Turquoise" 157 #define RID_SVXSTR_GRDT37_DEF "From the Middle, Violet" 158 #define RID_SVXSTR_GRDT38_DEF "Horizontal" 159 #define RID_SVXSTR_GRDT39_DEF "Horizontal Blue" 160 #define RID_SVXSTR_GRDT40_DEF "Horizontal Green" 161 #define RID_SVXSTR_GRDT41_DEF "Horizontal Orange" 162 #define RID_SVXSTR_GRDT42_DEF "Horizontal Red" 163 #define RID_SVXSTR_GRDT43_DEF "Horizontal Turquoise" 164 #define RID_SVXSTR_GRDT44_DEF "Horizontal Violet" 165 #define RID_SVXSTR_GRDT45_DEF "Radial" 166 #define RID_SVXSTR_GRDT46_DEF "Radial Blue" 167 #define RID_SVXSTR_GRDT47_DEF "Radial Green" 168 #define RID_SVXSTR_GRDT48_DEF "Radial Orange" 169 #define RID_SVXSTR_GRDT49_DEF "Radial Red" 170 #define RID_SVXSTR_GRDT50_DEF "Radial Turquoise" 171 #define RID_SVXSTR_GRDT51_DEF "Radial Violet" 172 #define RID_SVXSTR_GRDT52_DEF "Vertical" 173 #define RID_SVXSTR_GRDT53_DEF "Vertical Blue" 174 #define RID_SVXSTR_GRDT54_DEF "Vertical Green" 175 #define RID_SVXSTR_GRDT55_DEF "Vertical Orange" 176 #define RID_SVXSTR_GRDT56_DEF "Vertical Red" 177 #define RID_SVXSTR_GRDT57_DEF "Vertical Turquoise" 178 #define RID_SVXSTR_GRDT58_DEF "Vertical Violet" 179 #define RID_SVXSTR_GRDT59_DEF "Gray Gradient" 180 #define RID_SVXSTR_GRDT60_DEF "Yellow Gradient" 181 #define RID_SVXSTR_GRDT61_DEF "Orange Gradient" 182 #define RID_SVXSTR_GRDT62_DEF "Red Gradient" 183 #define RID_SVXSTR_GRDT63_DEF "Pink Gradient" 184 #define RID_SVXSTR_GRDT64_DEF "Sky" 185 #define RID_SVXSTR_GRDT65_DEF "Cyan Gradient" 186 #define RID_SVXSTR_GRDT66_DEF "Blue Gradient" 187 #define RID_SVXSTR_GRDT67_DEF "Purple Pipe" 188 #define RID_SVXSTR_GRDT68_DEF "Night" 189 #define RID_SVXSTR_GRDT69_DEF "Green Gradient" 190 //actual gradients defined for 6.1 191 #define RID_SVXSTR_GRDT70_DEF "Pastel Bouquet" 192 #define RID_SVXSTR_GRDT71_DEF "Pastel Dream" 193 #define RID_SVXSTR_GRDT72_DEF "Blue Touch" 194 #define RID_SVXSTR_GRDT73_DEF "Blank with Gray" 195 #define RID_SVXSTR_GRDT74_DEF "Spotted Gray" 196 #define RID_SVXSTR_GRDT75_DEF "London Mist" 197 #define RID_SVXSTR_GRDT76_DEF "Teal to Blue" 198 #define RID_SVXSTR_GRDT77_DEF "Midnight" 199 #define RID_SVXSTR_GRDT78_DEF "Deep Ocean" 200 #define RID_SVXSTR_GRDT79_DEF "Submarine" 201 #define RID_SVXSTR_GRDT80_DEF "Green Grass" 202 #define RID_SVXSTR_GRDT81_DEF "Neon Light" 203 #define RID_SVXSTR_GRDT82_DEF "Sunshine" 204 #define RID_SVXSTR_GRDT83_DEF "Present" 205 #define RID_SVXSTR_GRDT84_DEF "Mahogany" 206 // Reference-strings for standard-hatch-table 207 #define RID_SVXSTR_HATCH0_DEF "Black 45 Degrees Wide" 208 #define RID_SVXSTR_HATCH1_DEF "Black 45 Degrees" 209 #define RID_SVXSTR_HATCH2_DEF "Black -45 Degrees" 210 #define RID_SVXSTR_HATCH3_DEF "Black 90 Degrees" 211 #define RID_SVXSTR_HATCH4_DEF "Red Crossed 45 Degrees" 212 #define RID_SVXSTR_HATCH5_DEF "Red Crossed 0 Degrees" 213 #define RID_SVXSTR_HATCH6_DEF "Blue Crossed 45 Degrees" 214 #define RID_SVXSTR_HATCH7_DEF "Blue Crossed 0 Degrees" 215 #define RID_SVXSTR_HATCH8_DEF "Blue Triple 90 Degrees" 216 #define RID_SVXSTR_HATCH9_DEF "Black 0 Degrees" 217 #define RID_SVXSTR_HATCH10_DEF "Hatching" 218 // Reference-strings for standard-bitmap-table 219 #define RID_SVXSTR_BMP0_DEF "Empty" 220 #define RID_SVXSTR_BMP1_DEF "Painted White" 221 #define RID_SVXSTR_BMP2_DEF "Paper Texture" 222 #define RID_SVXSTR_BMP3_DEF "Paper Crumpled" 223 #define RID_SVXSTR_BMP4_DEF "Paper Graph" 224 #define RID_SVXSTR_BMP5_DEF "Parchment Paper" 225 #define RID_SVXSTR_BMP6_DEF "Fence" 226 #define RID_SVXSTR_BMP7_DEF "Wooden Board" 227 #define RID_SVXSTR_BMP8_DEF "Maple Leaves" 228 #define RID_SVXSTR_BMP9_DEF "Lawn" 229 #define RID_SVXSTR_BMP10_DEF "Colorful Pebbles" 230 #define RID_SVXSTR_BMP11_DEF "Coffee Beans" 231 #define RID_SVXSTR_BMP12_DEF "Little Clouds" 232 #define RID_SVXSTR_BMP13_DEF "Bathroom Tiles" 233 #define RID_SVXSTR_BMP14_DEF "Wall of Rock" 234 #define RID_SVXSTR_BMP15_DEF "Zebra" 235 #define RID_SVXSTR_BMP16_DEF "Color Stripes" 236 #define RID_SVXSTR_BMP17_DEF "Gravel" 237 #define RID_SVXSTR_BMP18_DEF "Parchment Studio" 238 #define RID_SVXSTR_BMP19_DEF "Night Sky" 239 #define RID_SVXSTR_BMP20_DEF "Pool" 240 #define RID_SVXSTR_BMP21_DEF "Bitmap" 241 #define RID_SVXSTR_BMP79_DEF "Invoice Paper" 242 #define RID_SVXSTR_BMP80_DEF "Concrete" 243 #define RID_SVXSTR_BMP81_DEF "Brick Wall" 244 #define RID_SVXSTR_BMP82_DEF "Stone Wall" 245 #define RID_SVXSTR_BMP83_DEF "Floral" 246 #define RID_SVXSTR_BMP84_DEF "Space" 247 #define RID_SVXSTR_BMP85_DEF "Ice light" 248 #define RID_SVXSTR_BMP86_DEF "Marble" 249 #define RID_SVXSTR_BMP87_DEF "Sand light" 250 #define RID_SVXSTR_BMP88_DEF "Stone" 251 #define RID_SVXSTR_BMP89_DEF "White Diffusion" 252 #define RID_SVXSTR_BMP90_DEF "Surface" 253 #define RID_SVXSTR_BMP91_DEF "Cardboard" 254 #define RID_SVXSTR_BMP92_DEF "Studio" 255 // Reference strings for patterns - they are a variation of bitmaps 256 #define RID_SVXSTR_BMP22_DEF "5 Percent" 257 #define RID_SVXSTR_BMP23_DEF "10 Percent" 258 #define RID_SVXSTR_BMP24_DEF "20 Percent" 259 #define RID_SVXSTR_BMP25_DEF "25 Percent" 260 #define RID_SVXSTR_BMP26_DEF "30 Percent" 261 #define RID_SVXSTR_BMP27_DEF "40 Percent" 262 #define RID_SVXSTR_BMP28_DEF "50 Percent" 263 #define RID_SVXSTR_BMP29_DEF "60 Percent" 264 #define RID_SVXSTR_BMP30_DEF "70 Percent" 265 #define RID_SVXSTR_BMP31_DEF "75 Percent" 266 #define RID_SVXSTR_BMP32_DEF "80 Percent" 267 #define RID_SVXSTR_BMP33_DEF "90 Percent" 268 #define RID_SVXSTR_BMP34_DEF "Light Downward Diagonal" 269 #define RID_SVXSTR_BMP35_DEF "Light Upward Diagonal" 270 #define RID_SVXSTR_BMP36_DEF "Dark Downward Diagonal" 271 #define RID_SVXSTR_BMP37_DEF "Dark Upward Diagonal" 272 #define RID_SVXSTR_BMP38_DEF "Wide Downward Diagonal" 273 #define RID_SVXSTR_BMP39_DEF "Wide Upward Diagonal" 274 #define RID_SVXSTR_BMP40_DEF "Light Vertical" 275 #define RID_SVXSTR_BMP41_DEF "Light Horizontal" 276 #define RID_SVXSTR_BMP42_DEF "Narrow Vertical" 277 #define RID_SVXSTR_BMP43_DEF "Narrow Horizontal" 278 #define RID_SVXSTR_BMP44_DEF "Dark Vertical" 279 #define RID_SVXSTR_BMP45_DEF "Dark Horizontal" 280 #define RID_SVXSTR_BMP46_DEF "Dashed Downward Diagonal" 281 #define RID_SVXSTR_BMP47_DEF "Dashed Upward Diagonal" 282 #define RID_SVXSTR_BMP48_DEF "Dashed Horizontal" 283 #define RID_SVXSTR_BMP49_DEF "Dashed Vertical" 284 #define RID_SVXSTR_BMP50_DEF "Small Confetti" 285 #define RID_SVXSTR_BMP51_DEF "Large Confetti" 286 #define RID_SVXSTR_BMP52_DEF "Zig Zag" 287 #define RID_SVXSTR_BMP53_DEF "Wave" 288 #define RID_SVXSTR_BMP54_DEF "Diagonal Brick" 289 #define RID_SVXSTR_BMP55_DEF "Horizontal Brick" 290 #define RID_SVXSTR_BMP56_DEF "Weave" 291 #define RID_SVXSTR_BMP57_DEF "Plaid" 292 #define RID_SVXSTR_BMP58_DEF "Divot" 293 #define RID_SVXSTR_BMP59_DEF "Dotted Grid" 294 #define RID_SVXSTR_BMP60_DEF "Dotted Diamond" 295 #define RID_SVXSTR_BMP61_DEF "Shingle" 296 #define RID_SVXSTR_BMP62_DEF "Trellis" 297 #define RID_SVXSTR_BMP63_DEF "Sphere" 298 #define RID_SVXSTR_BMP64_DEF "Small Grid" 299 #define RID_SVXSTR_BMP65_DEF "Large Grid" 300 #define RID_SVXSTR_BMP66_DEF "Small Checker Board" 301 #define RID_SVXSTR_BMP67_DEF "Large Checker Board" 302 #define RID_SVXSTR_BMP68_DEF "Outlined Diamond" 303 #define RID_SVXSTR_BMP69_DEF "Solid Diamond" 304 #define RID_SVXSTR_BMP70_DEF "Vertical" 305 #define RID_SVXSTR_BMP71_DEF "Horizontal" 306 #define RID_SVXSTR_BMP72_DEF "Downward Diagonal" 307 #define RID_SVXSTR_BMP73_DEF "Upward Diagonal" 308 #define RID_SVXSTR_BMP74_DEF "Cross" 309 #define RID_SVXSTR_BMP75_DEF "Diagonal Cross" 310 #define RID_SVXSTR_BMP76_DEF "Dashed Dotted" 311 #define RID_SVXSTR_BMP77_DEF "Dashed Dotted Upward Diagonal" 312 #define RID_SVXSTR_BMP78_DEF "Solid Dotted" 313 // Reference-strings for standard-dash-table 314 #define RID_SVXSTR_DASH0_DEF "Dot" 315 #define RID_SVXSTR_DASH1_DEF "Long Dot" 316 #define RID_SVXSTR_DASH2_DEF "Double Dot" 317 #define RID_SVXSTR_DASH3_DEF "Dash" 318 #define RID_SVXSTR_DASH4_DEF "Long Dash" 319 #define RID_SVXSTR_DASH5_DEF "Double Dash" 320 #define RID_SVXSTR_DASH6_DEF "Long Dash Dot" 321 #define RID_SVXSTR_DASH7_DEF "Double Dash Dot" 322 #define RID_SVXSTR_DASH8_DEF "Double Dash Dot Dot" 323 #define RID_SVXSTR_DASH9_DEF "Ultrafine Dotted (var)" 324 #define RID_SVXSTR_DASH10_DEF "Fine Dotted" 325 #define RID_SVXSTR_DASH11_DEF "Ultrafine Dashed" 326 #define RID_SVXSTR_DASH12_DEF "Fine Dashed" 327 #define RID_SVXSTR_DASH13_DEF "Fine Dashed (var)" 328 #define RID_SVXSTR_DASH14_DEF "Dashed (var)" 329 #define RID_SVXSTR_DASH15_DEF "Line Style 9" 330 #define RID_SVXSTR_DASH16_DEF "3 Dashes 3 Dots (var)" 331 #define RID_SVXSTR_DASH17_DEF "Ultrafine 2 Dots 3 Dashes" 332 #define RID_SVXSTR_DASH18_DEF "2 Dots 1 Dash" 333 #define RID_SVXSTR_DASH19_DEF "Line with Fine Dots" 334 #define RID_SVXSTR_DASH20_DEF "Dash" 335 #define RID_SVXSTR_DASH21_DEF "Line Style" 336 // Reference-strings for standard-line-end-table 337 #define RID_SVXSTR_LEND0_DEF "Concave short" 338 #define RID_SVXSTR_LEND1_DEF "Square 45" 339 #define RID_SVXSTR_LEND2_DEF "Arrow short" 340 #define RID_SVXSTR_LEND3_DEF "Dimension Lines" 341 #define RID_SVXSTR_LEND4_DEF "Double Arrow" 342 #define RID_SVXSTR_LEND5_DEF "Triangle" 343 #define RID_SVXSTR_LEND6_DEF "Concave" 344 #define RID_SVXSTR_LEND7_DEF "Arrow large" 345 #define RID_SVXSTR_LEND8_DEF "Dimension Line" 346 #define RID_SVXSTR_LEND9_DEF "Circle" 347 #define RID_SVXSTR_LEND10_DEF "Square" 348 #define RID_SVXSTR_LEND11_DEF "Arrow" 349 #define RID_SVXSTR_LEND12_DEF "Half Circle" 350 #define RID_SVXSTR_LEND13_DEF "Triangle unfilled" 351 #define RID_SVXSTR_LEND14_DEF "Diamond unfilled" 352 #define RID_SVXSTR_LEND15_DEF "Diamond" 353 #define RID_SVXSTR_LEND16_DEF "Circle unfilled" 354 #define RID_SVXSTR_LEND17_DEF "Square 45 unfilled" 355 #define RID_SVXSTR_LEND18_DEF "Square unfilled" 356 #define RID_SVXSTR_LEND19_DEF "Half Circle unfilled" 357 #define RID_SVXSTR_LEND20_DEF "Dimension Line Arrow" 358 #define RID_SVXSTR_LEND21_DEF "Line short" 359 #define RID_SVXSTR_LEND22_DEF "Line" 360 #define RID_SVXSTR_LEND23_DEF "Half Arrow left" 361 #define RID_SVXSTR_LEND24_DEF "Half Arrow right" 362 #define RID_SVXSTR_LEND25_DEF "Reversed Arrow" 363 #define RID_SVXSTR_LEND26_DEF "CF One" 364 #define RID_SVXSTR_LEND27_DEF "CF Only One" 365 #define RID_SVXSTR_LEND28_DEF "CF Many" 366 #define RID_SVXSTR_LEND29_DEF "CF Many One" 367 #define RID_SVXSTR_LEND30_DEF "CF Zero One" 368 #define RID_SVXSTR_LEND31_DEF "CF Zero Many" 369 // Reference-strings for standard transparence gradients 370 #define RID_SVXSTR_TRASNGR0_DEF "Transparency" 371 #define RID_SVXSTR_COLOR_LIBRE_GREEN_1_DEF "Green 1 (%PRODUCTNAME Main Color)" 372 #define RID_SVXSTR_COLOR_LIBRE_GREEN_ACCENT_DEF "Green Accent" 373 #define RID_SVXSTR_COLOR_LIBRE_BLUE_ACCENT_DEF "Blue Accent" 374 #define RID_SVXSTR_COLOR_LIBRE_ORANGE_ACCENT_DEF "Orange Accent" 375 #define RID_SVXSTR_COLOR_LIBRE_PURPLE_DEF "Purple" 376 #define RID_SVXSTR_COLOR_LIBRE_PURPLE_ACCENT_DEF "Purple Accent" 377 #define RID_SVXSTR_COLOR_LIBRE_YELLOW_ACCENT_DEF "Yellow Accent" 378 379 #endif 380 381 /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */ 382
